Items can be grouped with other items to create hierarchical structures called groups.
A group is created by dragging and dropping items onto other items in the Item view.
This creates a hierarchical parent-child relationship between the two items, which is also shown visually in the items list. An item can have an unlimited number of children, but each child (and this is where the metaphor struggles) can only have a single parent.
If you click on the group arrow to the left, the group can be visually expanded and contracted.
Items that are placed in a group can be dragged and dropped on other items, either in the group or outside. If you drag an item onto another item at the same level, the item you drag will become a child of the item you drop the dragged item on.
To move an item up the hierarchy, drop a child item on its parent item to move it one step up the hierarchy.
Note that while items in a group typically belong to the same project, they can belong to different projects, which are useful in certain situations. For instance, if the project of one of the items in a group is changed, that doesn't ungroup the items.
A typical use-case for groups is when several items are somehow dependent on each other, for instance when the parent item would be resolved by resolving all its child items (but when you don't think the pile is quite high enough for the group of items to demand its own workspace), or when you have multiple items that are riffs on the same theme.
Items can be grouped with other items to create hierarchical structures called groups.
A group is created by dragging and dropping items onto other items in the Item view.
This creates a hierarchical parent-child relationship between the two items, which is also shown visually in the items list. An item can have an unlimited number of children, but each child (and this is where the metaphor struggles) can only have a single parent.
If you click on the group arrow to the left, the group can be visually expanded and contracted.
Items that are placed in a group can be dragged and dropped on other items, either in the group or outside. If you drag an item onto another item at the same level, the item you drag will become a child of the item you drop the dragged item on.
To move an item up the hierarchy, drop a child item on its parent item to move it one step up the hierarchy.
Note that while items in a group typically belong to the same project, they can belong to different projects, which are useful in certain situations. For instance, if the project of one of the items in a group is changed, that doesn't ungroup the items.
A typical use-case for groups is when several items are somehow dependent on each other, for instance when the parent item would be resolved by resolving all its child items (but when you don't think the pile is quite high enough for the group of items to demand its own workspace), or when you have multiple items that are riffs on the same theme.